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When we last published AI++ Anthropic had just launched Fable 5 and everyone was very excited about another step-change in the quality of models. That excitement didn’t last long as the US government issued an export directive that effectively meant Anthropic had to withdraw access. If you missed out, Ethan Mollick wrote about what it was like to work with Fable 5. I found two interesting looks at the world of AI this week. First, Anthropic published the results of 81,000 interviews with...
Claude Mythos is here, except it’s called Fable 5 and comes with a few restrictions. It appears to be the largest model released and, according to the benchmarks, the most accomplished. Even more so than Opus 4.8 that was only released 2 weeks ago. It’s also the most expensive model, so you might want to think twice before swapping it into your RAG support chat bot. While it’s impressive to see the frontier march forward, this week in AI++ we’ll take a look at some of the techniques people...
The last couple of weeks has seen students booing commencement speakers at graduation ceremonies in Florida and Arizona when they mentioned AI. This is a visceral reaction to what they see as a threat to their careers. Meanwhile, developers working with AI are burning out and getting “Brain Fry” from doing more work at higher intensities without the same fulfillment. I wrote a bit about this myself, sharing that I found it hard to be proud of a useful little app that I built. AI is changing...